Chameleon is a 2D side scrolling Action Platformer, made by students at The Game Assembly

Main Responsibilities /

  • AI Programming and Design - I worked as one of three on developing enemy behaviours, including line of sight and attack behaviours, as well as  Implementing the animation system surrounding them.

  • Animation - I worked on maintaining a third party skeleton based animation system (Spriter), that was implemented by another programmer. 

  • Player Features - I was one of 3 working on developing player features, including work on the grappling hook as well as all pickups and backstabs.

  • Audio - I worked as one of two on Audio programming, implementing Fmod Studio.

Production Time : 8 weeks, Half-Time

Genre : 2D Action Platformer

Play Time  : 30 Minutes

Team Size /