Marcus Stein

C++ Game Programmer From The Game Assembly,
Specializing in AI

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Summary /
Current game programming student at The Game Assembly, Focusing On AI. I have a passion for video games, problem-solving and self-improvement. I strive to keep an open mind and to be open to new opportunities. My goal is to work as part of a successful and passionate team.
Skills /
  • C++ 
  • AI Programming 
  • Programming In Threaded Environments 
  • C# 
  • Unity 
  • Agile Software Development 
  • Lua
Education /

The Game Assembly — Higher Vocational Education in Game Programming - (2016 - 2019)

Bournemouth University Bachelor Of Science (BSc) (Hons) Psychology - (2012 - 2015)

Specialising in: Cyberpsychology, Eye Tracking and Cognition.

Employment /

Ladbrokes Coral — IT Service Desk Analyst - (2016 - 2016)

Responsible for Remote Access Support, Assisting with Database Management/Preparation for a Large Company Merger, Developing Support Documentation.

Ladbrokes Coral — Assistant Manager - (2015 - 2016)

Responsible for Accounting, Money Handling, Health and Safety, Enforcing Gambling Regulations.

Bournemouth University — Research Assistant - (2013 - 2015)

Responsible for Assisting with Conceptualization, Planning, Running experiments. The research focus was on human-computer interface via websites as well as information processing and visual search tasks.

Further Work /

Nordic Games Conference Volunteer - (2017 - 2018)

SURE Conference — Presenter - (2015)

Presented my Undergraduate Dissertation - “Should I Stay or Should I Go: Multi-Attribute Decision-Making in Computer games”.

VGFirst — Guest Writer - (2014)

Wrote an Article for VGFirst for the release of "Middle-earth: Shadow of Mordor".

Bournemouth University Psychology Society Health and Safety Board Member - (2013 - 2015)

Worked on ensuring health and safety of planned trips as well as helping to run the society.

Languages /

English  Native Speaker

Swedish — Full Professional Proficiency